Using CocoaPods

https://guides.cocoapods.org/using/using-cocoapods   Adding Pods to an Xcode project Before you begin Check the Specs repository or cocoapods.org to make sure the libraries you would like to use are available. Install CocoaPods on your computer. <Installation Create a Podfile, and add your dependencies: target ‘MyApp’ do pod READ MORE

Multi-OS Engine

https://github.com/multi-os-engine/moe-samples-java https://doc.multi-os-engine.org/multi-os-engine/3_getting_started/0_prerequisites/prerequisites.html#prerequisites-for-a-windows-host Prerequisites Before installing Multi-OS Engine on your host development machine, you need to install the following packages. Installation Prerequisites for an Apple macOS host A computer running macOS 10.11 or higher 4 GB RAM (recommended 8 GB) or READ MORE