Client-Server Game Project

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Team Project
Client-Server Game Project

Clients and server running on different machines, using sockets, threads, synchronization, avoiding of races and deadlocks, implementing a polished GUI
Access to a database from Java (JDBC, PostgreSQL).
XML for various purposes including possibly the communication protocols.

 

Deployment diagram of the whole system

 

The login and the searching for opponents screen

The sign up screen

The main game screen

The winner/loser screen

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